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Design Docs:

Design intentions.png
technical walkthrough.png

Platform:
PC (Browser)

Engine:
Twine, RedEngine

Language:
HTML, WitcherScript

Tools used:

Twine, Redkit

Duration:

10 days (Jul 2020)

Team size:

1

Description:

Short playable demo for a Witcher 2 story, created in 10 days, for a Quest Designer role at CD Projekt Red

I created the mockup environments in RedKit using Witcher 2 assets.

The playable demo itself was created in Twine.

At the time I was a fresh graduate and it was my first time using both of  these tools, so unfortunately most of my time was spent struggling with learning the tools, and I didn't end up getting the role.

The quest is based on the short story "A Grain of Truth" by Andrzej Sapkowski. The demo contains a playable main quest and side quest.

The assignment came with a 5 year NDA which expired in July 2025.

Game Development Portfolio © 2026 - Goran Xaverius de Ruiter, the Netherlands.

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