Professional Projects

The Survivors

 Client Project     UE4     Blueprints     Technical Design     Level Design     World Design     Online Multiplayer 

✓ Client Project

✓ Level Design role on one year-long project

✓ Level design for 100-player battle royale

✓ World Design / Set dressing

✓ Creating procedural tools

✓ Creating design documentation

Retro Rockets

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 Internship     UE4      Blueprints     Technical Design      

 Gameplay Programming     System Design     Online Multiplayer

✓ 5 month internship (Bachelor's degree)

✓ Technical Design role on AAA-quality project

✓ Gameplay implementation

✓ Bug fixing & re-factoring code

✓ Performing code reviews

✓ Creating design documentation

Enversed VR

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 Internship     UE4     Blueprints     Technical Design     

 Gameplay Programming     Level Design     Online Multiplayer 

✓ 5 month graduation internship (Bachelor's degree)

✓ Technical Design role on 8 different projects

✓ Gameplay implementation

✓ Bug fixing & re-factoring code

✓ Performing code reviews

✓ Creating design documentation

 
 

Student Projects

AGR: Anti-Grav Racing

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 University     Custom Engine     Lead Role     Level Design     

 World Design     Maya     Houdini     Local Multiplayer 

✓ University Project

✓ Level Design Lead on custom engine project

✓ Designing and creating 4-player race track

✓ Set dressing

✓ Leading the world creation team

✓ Creating design documentation

Spirit Temple

 University     Unity     C#     Lead Role     Level Design  

 Technical Design     Gameplay Programming     Production 

✓ University Project

✓ Design, production and team lead role

✓ Systems, Puzzle and level design

✓ Gameplay implementation (C #)

✓ Project planning, scope and team management

✓ Creating design documentation

 

Game Marmalades

 University     Unity     C#     Systems Design     Level Design     Audio 

 Custom Controller     Local Multiplayer 

✓ University Project

✓ Game Design role on 3 gamejam-sized projects

✓ Gameplay implementation

✓ Sound Design

✓ Using custom controller hardware

✓ Creating design documentation

Flare

 University     Unity     C#     Lead Role     System Design 

 World Design     Gameplay Programming     Production 

✓ University Project

✓ Design, production and team lead role

✓ Gameplay implementation (C #)

✓ World design using procedural tools

✓ Project planning, scope and team management

✓ Creating design documentation

 

Personal Projects

Unreal Tournament level

 Personal Project     UT Editor     Blueprints     Level Design 

 World Design      Online Multiplayer 

✓ Solo project

✓ Level Design for 8 player Unreal Tournament map

✓ Creating level flow, placing pickups and other gameplay elements

✓ Set dressing

✓ Play testing and gathering feedback

✓ Creating design documentation

Game Jams

 GameJam     UE4     Unity     C#     Blueprints     Game Design 

 Level Design     Audio     Technical Design  Gameplay Programming

✓ Attending 3 global game jams

✓ Design, Programming and Production

✓ Puzzle and level design

✓ Gameplay implementation (C #)

✓ Project planning, scope and progress tracking

✓ Creating design documentation

© 2019 - Goran Xaverius de Ruiter, citizen of the Netherlands.

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