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GAME JAMS

Global Game Jam 2019 - Tomb Heist

Roles:​

  • Technical Design on a 4-player local multiplayer game

  • Designing & programming the core game loop (Gamemode, 4 player local co-op support, player spawning, scoring system, game timer, looting system) - UE4 Blueprints

  • Designing and implementing UI for menus & HUD

Game Description:

A game about stealing treasure and kicking people! Enter Tutankhamun's home and raid his many treasures. Make it back out alive with the loot in your van, and perhaps you'll be able to bring it back home!

screenshot2.png

Platform:
PC (Windows)

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Engine:
Unreal Engine

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Language:
UE4 Blueprints 

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Tools used:

Unreal Editor

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Duration:

48 hours!

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Team size:

6

Global Game Jam 2018 - Bear Pressure

Roles:

  • Technical Design, Team Lead & Producer on a singleplayer game

  • Programming and balancing the mailbox detection / controller rumble feature (Bear Senses)

  • Implementing core game loop (score counter, timer, game end screen)

  • VFX (mainly particles)

Game Description:

Bear Pressure is the result of the second Global Game Jam I've attended in 2018 @ NHTV University. Based around the theme of transmission, this game has the player play as a delivery bear. The goal is to deliver mail around the city, using your bear senses (controller rumble) to locate the mail boxes.

Platform:
PC (Windows)

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Engine:
Unreal Engine

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Language:
Unreal Blueprints

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Tools used:

Unreal Editor

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Duration:

48 hours!

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Team size:

6

Global Game Jam 2017 - NIMBY

Roles:

  • Game Design & Audio on a 4-player local multiplayer game

  • Initial Concepting

  • Sound Design & Implementation

  • Balancing of the leaf-blowers and pickups

Game Description:

NIMBY (Not In My BackYard) is a 4-player game about angry neighbors using their wind-blowers to keep their lawn clean of leaves. Whoever remains with the least amount of leaves in their yard once the timer runs out, wins the game. 

Platform:
PC (Windows)

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Engine:
Unity3D

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Language:
C# (Unity)

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Tools used:

Unity, Visual Studio

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Duration:

48 hours!

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Team size:

10

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