top of page
AnchorProjectsTop

UNREAL TOURNAMENT

Unreal Tournament - DM_LaserTag

Loading image, please wait..

Roles:

  • Level Design for Unreal Tournament

  • Creation of an 8 player deathmatch map, using BSP brushes

  • Loot and cover placement based on carefully considered flow designs

  • Set dressing using custom blueprinted materials and BSPs

Game Description:

​DM_LaserTag is an Unreal Tournament map designed for 8-10 players, set in a flashy laser tag arena.

Fight it out at high speeds, making use of wall-running, acrobatic jumps and stealth routes! 

Platform:
PC (Windows)

Engine:
Unreal Tournament / Unreal Engine

Language:
Unreal Blueprints

Tools used:

Unreal Tournament Editor, Sketchup

Duration:

8 weeks (2016)

Team size:

1

Current status:

  • Project delivered to teaching staff

Creating an Unreal Tournament map:

As part of a school assignment, I spent 8 weeks designing and creating an 8-player level for Unreal Tournament. Although I had played a lot of first-person shooters before, UT was not one of them. This meant I started with an extensive research stage to learn the ins and outs of the game.

Using this newly gained knowledge I defined a theme, metrics and flow design for my own level, and got to work creating it in the Unreal Tournament Editor (Similar to Unreal Engine). I went through a process of several weeks of play testing, iterating and presenting, until the final delivery. 

Tasks included:

  • Researched the existing Unreal Tournament game and official maps from Epic Games

  • Set up metrics for the level geometry, pickups, and player spawns

  • Created design documentation

  • Designed and created a whitebox level in Google Sketchup, later moved into the Unreal Tournament editor

  • Texturing, set dressing, and lighting the level

  • Hosted play tests and iterated on the map

lasertagdesigndoc.png

Gameplay setup: pickup placement, spawns, etc (school documentation) @
https://drive.google.com/file/d/1SWYm6b8jbI3_1aK0GZyvsF6Zx0nqdXmd/view?usp=sharing

lasertaggameplaysetupdoc.png

Research Document: Unreal Tournament and Nerf Arena Blast (school documentation) @
https://drive.google.com/file/d/1z27W2EoKf1OLzyNEUQeFUaC5GjIkRJHO/view?usp=sharing

lasertagresearchdoc.png

Game Development Portfolio © 2025 - Goran Xaverius de Ruiter, the Netherlands.

  • LinkedIn Social Icon
  • d21fa275b6592fb7
bottom of page