
SPIRIT TEMPLE
Spirit Temple - 2D puzzle/platforming
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Roles:
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Technical Design, Level Design, Team lead & Producer on a singleplayer puzzle-platformer
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Initial concepting, systems design & puzzle design
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Design & creation of 6 puzzle-platforming levels for the game, using modular art assets created by our team
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Gameplay programming (C#)
Game Description:
Spirit Temple is a 2D puzzle-platforming game that has the player traverse a mysterious temple. Puzzles are physics-based, requiring the player to roll a fragile crystal ball to the end of the level without breaking it. This is done by changing its properties with the magic floor pads, such as by making it more massive, slowing it down, or shrinking it.
Platform:
PC (Windows)
Engine:
Unity3D (with our own custom physics)
Language:
C# (Unity)
Tools used:
Unity, Visual Studio
Duration:
8 weeks (2016)
Team size:
5
Current status:
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Project delivered to teaching staff
One man army:
Being the only designer on our project team, I was tasked with designing every aspect of the game as well as coding and implementing most of the gameplay features in C#, as our programmers were busy creating a custom physics system (part of our project brief). I also worked as team lead, taking care of all the pitches, teacher contact and project management for our team.
Tasks included:
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Designed all systems and mechanics of the game
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Coded and Implemented most gameplay features in C#, such as the core game loop, floor pads, menus and breakable objects
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Level design and creation of 6 puzzle-platform levels using modular art assets from our team
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Hosted play tests and implemented feedback
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Lead role
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Created team production pipelines, handled task management, and led a team of 5 (1 designer, 2 programmers, 2 artists)
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Designed game concept and performed greenlight pitches for the teaching team, needed to get permission for production
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Attended weekly production meetings (with producers from other teams and the teaching staff)
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Delivered weekly builds
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Pitch Presentation @
https://drive.google.com/file/d/1D4XkKsGkp6RB7JKJu1swo97xGtoy4oP4/view?usp=sharing
Concept Document @
https://drive.google.com/file/d/18F-2HajtTcnjXeTSOgBgfOksTR3dIq1Y/view?usp=sharing
Puzzle Design doc (school documentation) @
https://drive.google.com/file/d/1cIyiCZ66DzK0iz2EyfFGHvON8s-RLvuj/view?usp=sharing














